The video gaming environment is a colossal, living entity that continues to evolve and grow into new directions, and in the wings of this vast organism arises a new shooter that promises to fuse the grim, dark flavour of cyberpunk with the pulse-pounding action dynamics of squad-based shooters. The indie studio Emptyvessel today revealed Defect, their first title. And boy, is it looking exciting.
Set in a dystopian cyberpunk future where the walls of government have fallen only to be replaced by all-knowing corporations, Defect isn’t just a game in which you explore a new world, but one in which you break apart the foundations of corporate power. Just as the soldiers in Henderson’s novel buried themselves within the machinery of the corporation to bring about its downfall, Defect places the player at the centre of a revolt against techpower.
Heralded by a colourful trailer that shows off the layered gameplay and expansive narrative, ‘Defect’ is an action RPG that mixes fast-paced combat and squad tactics. EMPTYVESSEL isn’t looking only to develop a cyberpunk RPG. It wants to shift the thresholds of comparison.
At its core, ‘Defect’ is a martial arts duel in cramped quarters – here, players will find out that agility and tactics have to be best friends. Enforced team play is a central part of ‘Defect’ – it occupies a gameplay niche that is socially rewarding as much as it is difficult.
What makes ‘Defect’ different, however, is a story as layered as its gameplay. This is not a shooter so much as a disquisition on the very nature of resistance in a cyberpunk dystopia. It’s not a game-of-follow-the-leader where players stand by and wait to see what they can do next, but a leadership role for revolutionaries that have a Goliath to slay.
When? As well as being all-in, the question of when is another that a fan of the genre would be asking. A game in development that Demers worked on, Emptyvessel’s Defect, was announced with the intent to deliver something ‘beyond indie quality’; but no release date is given. This kind of self-conscious withholding of a release date is a pretty strong statement about ambition and the studio’s attraction if you’re a cynical type. It certainly is if you’re a fan.
Ultimately, the ‘core’ of ‘Defect’ – and of Emptyvessel – is an expression of the unique abilities of the independent gaming studio to breathe life into this strange, beautiful new industry. They are not just developers. They are auteurs, innovators, dreamers. Emptyvessel is not just pitching a game; it is pitching a gaming experience where narrative depth and gameplay thrills are inseparable.
With ‘Defect’ hanging over us, it seems certain that Emptyvessel’s mark on the pantheon of great games is about to be indelible. This studio is not just releasing a game, it’s reimagining what games can do. When it comes to quality, narrative, and the creation of genuinely new gaming experiences, they are setting the bar higher.
Whether your a cyberpunk lore nerd, a tactical shooter aficionado, or just a gamer hungry for a new blip on the radar, ‘Defect’ is poised to offer a new frontier in innovation and hype. In a world on the brink of corporate hellscapes, ‘Defect’ gives a window into what a resistance might look like, and ushers in a new era in virtual combat that is both thought-provoking and explosive.
With their first game as Emptyvessel, and the first title as Defect, the team is about to join, and perhaps change, an industry. As they finally put Defect in the player’s hands, the gaming public awaits a game where society’s flaws are not just examined, but can be fixed in very literal ways. Cheers to a new era of cyberpunk, made possible by the developers at Emptyvessel and played out in the virtual streets of Defect.
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