It’s been common in generations of gaming consoles to have months, sometimes years, of hype leading up to the release of a new platform – or the inevitable next iteration of said platform – but Sony’s announcement of the PS5 Pro had not stirred any great buzz of excitement. Most of the commentary had gone off into some nebulously distant future – to the PS6. At the same time that this future-focus trend started, Sony revealed the processor that would serve as the foundation for their next gen console. The processor was the same one that has been present in countless Sony machines over the years. Sony has announced a partnership with AMD to provide their next-gen console with the same processor as their current and last consoles. So what can we read into this? Well, Sony is not likely to stray all that far from where they are right now if they want to have EVO VI or BlazBlue Cross Tag Battle or Dead or Alive 6 to play on their console’s launch day. And, perhaps most importantly, Sony is marrying the reality of backwards compatibility: we can expect to play games from past systems on next generation systems.
At the centre of the debate is a decision that could determine how we play for years to come Reuters reported this week that AMD had again been chosen to design the chip for Sony’s next console, the PS6. This wasn’t just Sony renewing a long-standing pairing. Rather, as the report went on to explain, the choice was another strategic move by Sony to ensure continuity between the generations.
Much as it might have been tempting to switch to Intel in the face of the speculation and competition, the fact that Sony embraced AMD suggests a relationship based on reciprocal success. Sony has been getting powerful chips from AMD, and its willingness to stick with the former Athlon-maker suggests a working relationship that has been satisfying enough to offset the siren song of the other companies mentioned in the rumour mill. More importantly, it appears that the impressive way AMD had pulled itself up by its bootstraps was also visible to Microsoft, whose next-gen Xbox might also have been powered by an ATI-derived chip.
One of the main reasons behind this decision of Sony is backward compatibility. This feature (or its absence) has been an important point of contention between fans for quite a while, and the initial disappointment caused by the PS4, which failed to support PS3 games, haven’t been forgotten by Sony. The remedy through the PS5 wasn’t missed, as it seems Sony will continue on the same line, focusing on creating the best experience possible when it comes to gaming across generations.
It seems there was plenty of drama behind the scenes; both before and after the announcement, there were reports of friction between Sony and Intel. The rift, over Intel’s demands for a cut of the profits, points to the typically fraught negotiations involved in these deals. Intel’s own spokesperson has been reticent to talk specifics, but the passive-aggressive shrugs at the suggestion that the bid was in any way ‘failed’ show how cut-throat these deals can be. For Intel, losing out on a long-term deal with Sony represents a huge loss.
These strategic decisions at Sony have big knock-on effects beyond the boardroom. For gamers, the focus on backward compatibility is a win, because their library of games remains current and playable across console generations. On top of that, AMD’s history of designing customised silicon for console gaming, and a track record of delivering high-end performance for Sony, mean that the PS6 will very likely be a technical tour de force, capable of both running current titles smoothly and pushing the envelope for graphics and performance.
But today’s announcement of the PS5 Pro – what it is and when it will be released – is a puff of white noise by comparison, from which the gaming community seems impatient to rise. Here to catch us as we fall back to Earth, then, are the numerous threads of news and conjecture that continue to surround the PS6, post-reveal. This time, the chip design of the console (which will integrate AMD’s Ryzen processor and Radeon graphics unit) is being led by AMD rather than Sony, and Sony has already stated that backwards compatibility with the PS5 is its chief focus. What can be expected of Sony’s next machine, assuming it does not slip yet again? If it is to be a PS6, then, like Sony, it will need to meet our loftiest expectations – what we’ll tolerate and embrace from our home entertainment systems will never be the same.
From PlayStation’s first console to the PS6, Sony continues to guide cutting-edge tech and innovation to the world of competitive gaming. Sony has always been a brand that leads in entertainment solutions. With a purpose to ‘fill the world with emotion, through the power of creativity and technology’, Sony has always pushed the boundaries of tech and entertainment. In this latest move partnering with AMD to build the next-generation gaming chip, Sony’s attention to the competitive tech landscape can be felt. Built with all expectations for its user experience, whether in the field of content creation or gaming, Sony lives up to its moniker of a market leader in competitive gaming.
Now, as the PS5 Pro hype begins to fade, and the race towards the future becomes once again clear in our minds, it’s critical to understand the significance of Sony’s strategic approach to console design with backward compatibility and partnership cemented with AMD. These moves do not solely lay the groundwork for the next edition of the console wars. Rather, Sony has a distinct vision for the future of gaming, and gamers, as well as observers of the industry, should be ready for the PS6. It is most likely going to be another game changer.
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