As the lines between worlds grow fainter, the upcoming crossover between the beloved Fallout franchise and Fortnite’s multitudinous gameverse is a sign of the series’ lasting cultural influence and migration into increasingly peripheral media forms. This collage of styles offers a glimpse into a future where gaming, TV and immersive media can all serve as backdrops for a game where playing is a trip back in time as well as forward into the future.
The RPG franchise was a pioneer of the post-apocalyptic universe in video games as it transposed the glory of dystopia and human freedom to the end of the world. And as the Fallout audience grew over the years, responding to the depth of the game’s post-apocalyptic lore – its complex narratives and the wide, bleak, open landscapes awaiting player exploration and conquest – the latest instalment, Fallout 4 (2015), found new fans for itself. Yet the popularity of the Amazon Prime Video adaptation has also led it to attract a new generation of fans, and to rekindle the affection of those who fell in love with the series as teens. With The Elder Scrolls 6 now monopolising the senior developers at Bethesda, a new Fallout looks years away.
Alongside these recent titles, Epic Games’ Fortnite is a cultural phenomenon, insofar as it started life as a somewhat standard battle royale and has now turned into a global space for digital engagement, crossovers and performances of various kinds. Its increasingly season-bound narratives (almost as if marrying the established seasonal framework of a battle royale to the evolving transformative narratives of a technical MMO) and its cross-franchise appeals are helping to keep the experience of play engaging for its huge player base.
Over the weekend, Epic Games began releasing teasers for its next big crossover, this time with Bethesda’s worldwide phenomenon Fallout. Scheduled to coincide with the upcoming season four of Fortnite – ‘Wrecked’, a season that will see the island flooded and the jungle habitat replaced by crumbling urban environments – Fallout looks to make its epic impact. First teased a couple of days prior to the season four launch with a single image of the futuristic Brotherhood of Steel power armour, Epic Games’ epic confession was that, yes, Fortnite and Fallout would be colliding.
Details are scarce, but expectations point to a season-long shift in tone to survival in a nuclear-apocalypse reawoken world. Fallout is known for its blustery sandstorms, and Fortnite already has a storm system in place. We could soon see Fallout’s signature mini nukes and Vaults blast a bright new world in Fortnite’s already intricate world. Players will generate new stories and meet new challenges in this Fallout-Fortnite hybrid island with a familiar grim aesthetic.
Epic Games has continually proven itself to be a master of bringing together elements from every corner of entertainment, pushing itself further to the leading edge of pop culture by infusing Fortnite with contemporary and classic crossovers. Once again, Fortnite promises to bring the old and new worlds of gaming together, in the name of both history and the art of the game.
If it’s anything, this sort of Fortnite crossover with Fallout is less the blending of worlds and more an interpretation of what games can be – a form of storytelling, an exercise in building community, a way to expand worlds beyond other media. As gamers wait to suit up in the power armour and check out how Fortnite is twisted by this post-apocalyptic invasion, it seems safe to say the trend line for these sorts of crossovers isn’t going to stop any time soon.
Then there are consoles: the traditional PC’s cousins, based around discrete machines that level up and change generations at set intervals in the ever-advancing arms races of gamer demand, giving birth to some of games’ foremost trophy moments: home gaming as we currently know it emerged with the cartridge consoles of the 1970s, can boast of Sony’s current-gen 4K-enabling PlayStation, and will likely carry on with the forthcoming new Xbox from Microsoft. These forms are now well entrenched, coupling the attainability of pocket mini-consoles to the corporate might of companies like Sony and Valve to deliver franchises such as Fallout to new generations and games such as Fortnite to new (and new-to-them) audiences, even as the generational divides between the sorts of people who play games are becoming increasingly meaningless.
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