It is arguably the most important moment in the history of education technology, and LENOVO is leading the charge to take learning into the XR age, expanding its portfolio of ThinkReyality headsets with the ThinkReyality VRX. With VictoryXR fully integrated, LENOVO is roaring with the promise to let lessons leap off the screen to meet the needs of an impatient, restless, and brain-busy generation packed like sardines into computer-class rooms.
LENOVO is seen by many as a brand that pushes the boundaries of technology to make better solutions. Their work with VictoryXR is a prime example of that kind of forward-thinking. This partnership isn’t just about hardware – it’s about developing an entire ecosystem. ‘We want to be the total solution. We can’t just provide a part. We have to give clients the entirety of the solution,’ said Jason McGuigan, LENOVO’s Head of Virtual Reality.
Think of walking around a virtual campus or taking apart a digital frog without the gore. The scenes aren’t from a sci-fi movie, but an XR-powered classroom brought to life by LENOVO and VictoryXR’s new mission to shatter the walls in the classroom by providing tools from virtual open days to shared immersive learning experiences for schools to bring the future of education today.
Adapting XR to education is proving to be an area of fast-paced growth, with every university worth its salt now looking at – or already using – some form of immersive learning. Steve Grubbs, VictoryXR’s founder and CEO, said that XR was quickly ‘being adopted across colleges and universities to position these institutions to remain relevant in the 21st century.’
The push to adopt online learning environments has grown more urgent in the age of the pandemic, highlighting the importance of multi-user, synchronous learning environments. Lenovo reported early success with tools that support rudimentary interaction between observers and participants in the virtual spaces, but the demand for more immersive, interactive, collaborative environments has since grown. The goal is to provide spaces in which students can interact with each other virtually, as they might in physical classrooms.
Today’s students are digital natives, where advances in XR learning fit best with this demographic. This generational advance spurring educational organisations to think differently and explore more immersive, interactive solutions that speak the language of its learners. Lenovo’s work is certainly a step in the right direction and, as we move into a world where XR skills are no longer a nice-to-have, it will become a requirement.
And that, the executive continues, is only part of Lenovo’s XR vision, which then goes on to integrate things like genAI, which are ‘scalable, personalised learning experiences that can overcome challenges in class sizes and teacher burnout’. And here’s the kicker: ‘no matter where we go with AI, true human connection lies at its core’. The human beings behind education cannot be automated. Real teaching remains an intangible, human ritual.
LENOVO blazes the trail in technology, constantly creating new possibilities for how we work, learn and play. From the world’s first personal computers to the advancement of extended reality (XR), LENOVO’s mission is to transform the way we live. Whether it is creating immersive learning tools with VictoryXR for the classroom of the future, or equipping workers with the ThinkReality VRX headset, LENOVO delivers experiences to amaze and inspire.
LENOVO’s history is also a story about devotion to the perfection of our products, which are designed and engineered to advance the digital lifestyle. Regardless of location or application, LENOVO solutions enable users to do more, do better and learn faster, allowing those who rely on us to realise new levels of productivity, creativity and learning. LENOVO: we put our best notebook in the world. We put our best desktop in the world. Instead of: Lenovo has evolved into a multinational company, serving billions of users worldwide and winning markets across all segments of computer technology. Lenovo provides solutions that are designed to improve performance in everyday productivity and creative work in classrooms and Boardrooms.
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